var SpeechService=function() {
SpeechService.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
SpeechService.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return SpeechService._staticInstance.get_path();},
TextToSpeech:function(text,voice,rate,volume,audioname,succeededCallback, failedCallback, userContext) {
/// <param name="text" type="String">System.String</param>
/// <param name="voice" type="Number">System.Int32</param>
/// <param name="rate" type="Number">System.Int32</param>
/// <param name="volume" type="Number">System.Int32</param>
/// <param name="audioname" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'TextToSpeech',false,{text:text,voice:voice,rate:rate,volume:volume,audioname:audioname},succeededCallback,failedCallback,userContext); },
TextToSpeechDic:function(text,voice,rate,volume,audioname,succeededCallback, failedCallback, userContext) {
/// <param name="text" type="String">System.String</param>
/// <param name="voice" type="Number">System.Int32</param>
/// <param name="rate" type="Number">System.Int32</param>
/// <param name="volume" type="Number">System.Int32</param>
/// <param name="audioname" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'TextToSpeechDic',false,{text:text,voice:voice,rate:rate,volume:volume,audioname:audioname},succeededCallback,failedCallback,userContext); }}
SpeechService.registerClass('SpeechService',Sys.Net.WebServiceProxy);
SpeechService._staticInstance = new SpeechService();
SpeechService.set_path = function(value) {
SpeechService._staticInstance.set_path(value); }
SpeechService.get_path = function() { 
/// <value type="String" mayBeNull="true">The service url.</value>
return SpeechService._staticInstance.get_path();}
SpeechService.set_timeout = function(value) {
SpeechService._staticInstance.set_timeout(value); }
SpeechService.get_timeout = function() { 
/// <value type="Number">The service timeout.</value>
return SpeechService._staticInstance.get_timeout(); }
SpeechService.set_defaultUserContext = function(value) { 
SpeechService._staticInstance.set_defaultUserContext(value); }
SpeechService.get_defaultUserContext = function() { 
/// <value mayBeNull="true">The service default user context.</value>
return SpeechService._staticInstance.get_defaultUserContext(); }
SpeechService.set_defaultSucceededCallback = function(value) { 
 SpeechService._staticInstance.set_defaultSucceededCallback(value); }
SpeechService.get_defaultSucceededCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default succeeded callback.</value>
return SpeechService._staticInstance.get_defaultSucceededCallback(); }
SpeechService.set_defaultFailedCallback = function(value) { 
SpeechService._staticInstance.set_defaultFailedCallback(value); }
SpeechService.get_defaultFailedCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default failed callback.</value>
return SpeechService._staticInstance.get_defaultFailedCallback(); }
SpeechService.set_path("/htannew/Service/SpeechService.asmx");
SpeechService.TextToSpeech= function(text,voice,rate,volume,audioname,onSuccess,onFailed,userContext) {
/// <param name="text" type="String">System.String</param>
/// <param name="voice" type="Number">System.Int32</param>
/// <param name="rate" type="Number">System.Int32</param>
/// <param name="volume" type="Number">System.Int32</param>
/// <param name="audioname" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
SpeechService._staticInstance.TextToSpeech(text,voice,rate,volume,audioname,onSuccess,onFailed,userContext); }
SpeechService.TextToSpeechDic= function(text,voice,rate,volume,audioname,onSuccess,onFailed,userContext) {
/// <param name="text" type="String">System.String</param>
/// <param name="voice" type="Number">System.Int32</param>
/// <param name="rate" type="Number">System.Int32</param>
/// <param name="volume" type="Number">System.Int32</param>
/// <param name="audioname" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
SpeechService._staticInstance.TextToSpeechDic(text,voice,rate,volume,audioname,onSuccess,onFailed,userContext); }

